ASE Update - R2 Beta
Made an update to the game's engine, titled ASE (Advanced Sonic Engine). It is now in R2 Beta and here is a change log for the engine:
(R means Revision - B means Beta - A means Alpha)
R2-B (6/18/2023)
- Removed the Zone Card
- Changed the Music
- Re-Added Fall Animation (It's not completely accurate but idc)
- Changed Background and Thumbnail
- Changed Air Dash effect
- Changed the Boost Gauge graphics and sized it down a little
- Changed the Speedometer graphics
- Optimized a few blocks in Sonic's "Animate Spinball" script
- Fixed Bug that allows you to Boost while Jumping or Rolling
- Fixed the Music - Credit to Da-thing from the Dev Team
- Fixed speedometer - Credit to Da-thing for idea
R1 (11/6/2023)
- Added Speedometer (you're not gonna believe how it looks when you skid-boost)
- Changed the Star Post graphic (and sound)
- Added Boost Shockwave
- Added Control Viewer
- Added FPS Counter
A2.1 (8/6/2023)
- Changed the layering of the level so you can see the effects on top of it
- Fixed the Jump Sound and also added a voice clip for it
- You can now Boost in midair.
- Fixed the missing animations except the death one.
A2 (8/6/2023)
- Added Boost Gauge (press the . key to change its orientation)
- Added Debug Mode (press the ; key) - NOTE: you can't fly yet
- Added Effects
- Added a few voiceclips
A1.1 (8/6/2023)
- Fixed the Left Animations. Not all animations are done though!
- Removed the Peel-out and Spindash
A1 (7/6/2023)
- Engine released
This has been Spark from Team Venure, and I'll catch you in the next update.
Sonic Venture
Venture into new heights!
Status | In development |
Publisher | |
Author | _SparkHere |
Genre | Action, Platformer |
Tags | 2D, Pixel Art, scratch, Singleplayer, sonic-the-hedgehog |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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